Daniel Lemire's blog

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The technology of Mass Effect Andromeda

4 thoughts on “The technology of Mass Effect Andromeda”

  1. trylks says:

    I tried the first one, and I have the first trilogy pending. It was very fun and enjoyable, but I wouldn’t take any seriously the Sci-Fi in it. I have no idea about how the future will be, but it will certainly not be that way.

    1. You are right, it won’t be like this, but I think that there is value in stating that fact.

  2. Like most popular science fiction products today, there’s very little “science” in the Mass Effect series. It’s the commercial legacy of Star Trek and Star Wars: producers learned that you reach a much broader audience if you drop serious attempts to predict the future, in exchange for a romanticized setting that may be even technologically fairly primitive, except for battleships in space.

    Also, I suspect people want to escape our contemporary information technology in entertainment. It’s pervasive and invisible; banal if you don’t think about it, creepy if you do. People would rather pretend that computers are still those comforting big isolated physical things that you can see and get away from. (Conversely, you can turn them into the arch-enemy, as in The Matrix.)

  3. pupuweb says:

    Mass Effect: Andromeda update 1.09 focused on multiplayer, new platinum difficulty mix up enemies from all different factions and new Batarian Scrapper character.